Jeff-Vogel

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Wednesday, 11 September 2013

The Tale of Anita Sarkeesian, or How Geek Culture Lost Its Mind and Can It Be Gotten Back?

Posted on 14:53 by Unknown
Let the shouting commence!
Due to a combination of burnout and health problems, I haven't been blogging for a while. Now that everyone has forgotten I exist, I am starting again, in order to fix a serious problem: I am still employable in the game industry.

Look. I'm 43 and I have 2 kids. The game industry doesn't want me, and, if it ever does, it'll just be to make me do 80 hour weeks and ruin what's left of my life. So I'm going to solve the problem by saying things that make the game industry think I stink like old fish.

And, if you want to piss off gamers, here is the number one thing you can say: "Women are human beings, and they deserve to be treated with respect."

And no, I'm not about to talk about Penny Arcade. There's a much bigger, more significant ongoing story that's been going on since I started my blogging sabbatical. So let's talk about Anita Sarkeesian!

(If you know this whole story and don't want to wallow in the absurdity once again, just skip to the last section. But I think the tale is surreal enough to merit multiple tellings.)

Anita Who Now?

I really think this story is fascinating, and, despite all the virtual ink that has been spilled on it, there are fresh things to say. So here's some background to the story. It's a good one.

Anita Sarkeesian made videos on YouTube for her channel, Feminist Frequency. It's what you'd expect: Analysis of popular culture from an "Are women in it? How are they portrayed?" kind of perspective.

They were decent videos. A little dry. Some people criticized them for not being up to the LOFTY quality standards of YouTube (chuckle). The standard, young male, testosterone-poisoning, Make Me a Sammich crowd that gets mad whenever women are discussed in any context, tended to come out and shout, but other than that, it was pretty quiet.

Then Sarkeesian did a Kickstarter, to fund a series of videos called Tropes vs. Women in Video Games. The idea: To prove that women in video games might, get this, not be portrayed in a well-rounded, three-dimensional way (when they are portrayed at all).

When I heard about this Kickstarter, I kind of shrugged, because women being portrayed badly in video games? Duh. Might as well have a Kickstarter to prove the moon exists. But anyone who takes time to call out game designers for crappy, hack storytelling is doing The Lord's Work, so I hoped she did well.

Instead, She Pulled In a Fortune

Turns out, she struck a nerve. As obvious as her conclusion was, a lot of people were thrilled to pony up bread to make some noise about it. And good for them. Her goal was $6000. She pulled in over $150000. Because, it turns out, fixing even an obvious problem involves people making some noise about it.

The Kickstarter was a phenomenal success.

And the testosterone-poisoning crowd LOST THEIR MINDS.

Tales Of Moral Courage In Video Gaming

If you ever have any doubt that nerd culture has some nasty, toxic issues with women, the harassment Anita Sarkeesian received should dispel them entirely. Her Wikipedia page lists all of the abuse she received, but the most infamous example is the anonymous and gruesome Flash game where people could beat her face.

Folks, this is beyond trolling. This is profound psychological damage. This is Invest In a Bulletproof Vest territory. That Sarkeesian persisted in the face of all of this shows her virtual balls are well bigger than mine. I would have hid under the bed and never come out.

This is surreal! It's a Monty Python sketch. And here's the thing! What was she trying to do?

Was the trying to eliminate Twinkies? Cancel My Little Pony? Make some giant James Bond laser and blow up Mount Rushmore? No! She was trying to make some lousy YouTube videos! To prove an obvious thing everyone knows!

(You know how everyone knows it? Because, in every one of the million discussion threads that bring out people to put down Sarkeesian's work, the arguments are always: It's not a problem. It's the creators' right. There's no need to make this video. The production values suck. Women don't spend enough on games to be considered. [WRONG!] Nobody ever says her actual conclusion is wrong. For the same reason there aren't impassioned arguments about whether adding two and two gets you four.)

So the money came in, and, unlike certain other Kickstarters I could mention, the promised product is forthcoming.

Videos That Exist!

As of this writing, three of the videos are out. They're exactly what you would expect. Carefully considered, methodical in their arguments, decently made, a bit dry, with occasional sparks of true brilliance.

I often see guys online saying that her videos are pointless and don't prove anything. This is how I know that they never bothered to, you know, watch them. Don't believe me? Go to this one and skip to 7:40. If anyone has come up with a better display of the tired hackwork that so often passes for video game story-telling, PLEASE send me a link.

One thing you'll note about her video pages is that commenting is disabled. Something that is inexplicably considered a horrible crime by the testosterone crowd. Setting aside that YouTube comments are the most useless way to make an argument about anything anywhere, I think it should be a rule that once the death threats start coming in, you are allowed to start controlling the channels by which people communicate with you. Duh doy.

(You will note, for example, that having YouTube comments disabled has affected my ability to give my opinion not at all.)

Now On To the Main Question

So that's the prologue. Nerd culture, as a whole, engaging in the biggest over-reaction/freakout in the history of freakouts. Whenever these videos are discussed anywhere, go to the comments and read the rage. (Which, you will find, is not unanimous, but not hard to find at all.) This, again, is far beyond mere trolling. Sarkeesian has poked a huge, sensitive nerve in the entire culture.

Now here is the thing, the point, the puzzle, the question at the heart of the whole mess ...

Why are guys so mad about this?

Y U So Mad?

(All nerd-based blog posts are federally required to contain 5% Pony content by weight.)

It's a handful of YouTube videos, saying an obvious thing in a quiet way. Why the rage? Why any rage at all? Why not just go on to the next video?

The obvious reason surely has much to do with this: Humans are naturally loss-averse. In other words, people with privileges (the privilege in this case being young men having video games made to please them and only them) get very angry when those privileges might be taken away. Some people just never learned to share their toys.

This is a lot of that, but I think there's more. I think it's a real mystery, and, as much as it's been discussed, I think it's important to prod it a bit more. (Or maybe I'm wrong. Maybe it really is that simple. But it's at least worth thinking about, when I'm not going on about esoteric design issues or making fun of the stupid new Star Trek movie that was stupid.)

I have a self-serving reason: my two daughters are some of the biggest nerds in nerdworld, and I want them to grow up in the sort of geek culture where they can say things and have opinions and write games without getting harassment or death threats.

So, if you missed my blog, it's back. I've missed a lot of good stuff to talk about, and this is one issue I want to talk about a lot more. And thank you, Anita Sarkeesian, for tolerating a lot of garbage to say True Things. And hopefully make game stories better. Because it's needed.

Am I unemployable yet?

Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in flamebait, nerdrage, star trek, the culture war, think of the children | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Some Morbid Reading For Your Day
    As the years passed, I have seen a lot of Indie developers rocket past me, just because they are more talented and courageous than I am. Stu...
  • Katawa Shoujo, Sex Stuff in Games, and Choosing What You Are Allowed To See
    What I expected: Weirdo smut. What I got: A little box full of therapy. This is one of those blog posts it's really hard to hit the Publ...
  • The Joy and Despair of Writing These Stupid Games.
    Please, Charlie Bucket, save me from this hell of my own devising! I've been in 80-hour-week crunch for 15 months! "We are the musi...
  • A New Article on IGN RPG Vault.
    My latest View From the Bottom article, the first in a long time, is now up on IGN RPG Vault. It's called "We're All Charity Ca...
  • Why We Need Video Game Critics, Even If the Whole Topic Is Boring
    Video games need more of this ... We've reached the point where video games have a huge place in our culture, and yet most of them are ....
  • Marketing, Dumb Luck, and the Popping of the Indie Bubble.
    This article is kind of depressing, so here is a puppy hugging a kitten. Sigh. I hate writing articles like this. Even if I’m right (and I r...
  • "Whom" Is Dumb.
    This will be one of those blog posts where I go and court controversy. No, it won't be about software piracy. Something worse. I'm g...
  • More Arguing About Women In Video Games. But This Time the Women Can Beat You Up.
    Frankly, I want my avatar to look more like this ... The argument about how women should be portrayed in video games rages inexplicably on. ...
  • We Finally Released Avadon 2.
    Keeping the single-player, turn-based, story-heavy flame alive. After two years of development, we have finally released our first all-new g...
  • Mass Effect 3 Review: The Good Stuff
    Since I write so much in this space about fantasy role-playing games in general and Bioware stuff in particular, I feel kind of lame for say...

Categories

  • 10000 hours
  • addiction
  • adolescent power fantasy
  • advice
  • android
  • apple
  • avadon
  • avernum
  • back in the day
  • bees
  • bioware
  • blatant pr
  • books
  • boring
  • both artsy AND fartsy
  • braid
  • business stuff
  • cowardice
  • criticism
  • death
  • design
  • destroying my employability in the game industry
  • developer diary
  • diablo
  • dragon age
  • drm
  • dry boring stuff
  • dungeons and dragons
  • ego-massage
  • entertaining atrocities
  • everyone will hate this
  • fad
  • fart
  • flamebait
  • flumph
  • games
  • geneforge
  • gold rush
  • grand theft auto
  • grumpy gamer
  • guitar hero
  • high-functioning alcoholics
  • humble bundle
  • humor
  • i act like i am smart
  • i am a parent if you can believe that
  • i am completely freaking out
  • i am very old
  • i hate art
  • i suck at pr
  • i've wasted my life
  • indie
  • internet hate machine
  • interview
  • introduction
  • introvision
  • ipad
  • iphone
  • jetpacks
  • l2pn00b
  • linking to things i like
  • loser
  • losing lots of money
  • mass effect
  • microsoft
  • minecraft
  • mourning
  • movie
  • nerd
  • nerdjoy
  • nerdrage
  • nethergate
  • nobel prize in awesomeness
  • not about games
  • not wrong to expect to be paid for your work
  • omigodomigodomigod
  • penny arcade
  • physical activity
  • piracy
  • ponies
  • pricing
  • pubic hair and semen
  • queen of fun
  • ranting
  • review
  • rock band
  • rpgs
  • saints row
  • sale
  • sales
  • sales figures
  • shameless self-promotion
  • shareware
  • skyrim
  • something for the ladies
  • spiderweb software
  • squid
  • ssssssss BOOM
  • star trek
  • steam
  • still alive
  • stories are for losers and squares
  • tasty meat
  • tech support
  • teh casualz
  • testing
  • that guy
  • the culture war
  • think of the children
  • tldr
  • travel journal
  • union
  • VEGAS
  • view from the bottom
  • watchmen
  • what cruddy graphics
  • whistling past graveyard
  • whomwhomwhom
  • why did my computer just melt
  • work i didn't get paid for
  • world of goo
  • xbox
  • you made my virtual pet starve you jerk
  • zombies

Blog Archive

  • ▼  2013 (18)
    • ►  December (2)
    • ►  November (4)
    • ►  October (6)
    • ▼  September (6)
      • The Internet Lies To You. WHEN WILL YOU GET THAT!?!?
      • State Of Art In Vidya Games. Exhibit 1. Spec Ops: ...
      • Department of "Oh, Never Mind Then."
      • A Few Fundamental Truths About Game Reviews, So St...
      • The Tale of Anita Sarkeesian, or How Geek Culture ...
      • Go To Bed, Grand Theft Auto. You're Not Drunk Enough.
  • ►  2012 (23)
    • ►  October (2)
    • ►  September (3)
    • ►  August (3)
    • ►  July (2)
    • ►  June (1)
    • ►  May (4)
    • ►  April (2)
    • ►  March (1)
    • ►  February (3)
    • ►  January (2)
  • ►  2011 (34)
    • ►  December (3)
    • ►  November (2)
    • ►  October (3)
    • ►  September (1)
    • ►  August (5)
    • ►  July (1)
    • ►  June (4)
    • ►  May (3)
    • ►  April (3)
    • ►  March (5)
    • ►  February (2)
    • ►  January (2)
  • ►  2010 (39)
    • ►  December (2)
    • ►  November (3)
    • ►  October (1)
    • ►  September (4)
    • ►  August (3)
    • ►  July (4)
    • ►  June (3)
    • ►  May (5)
    • ►  April (3)
    • ►  March (4)
    • ►  February (3)
    • ►  January (4)
  • ►  2009 (53)
    • ►  December (4)
    • ►  November (3)
    • ►  October (6)
    • ►  September (4)
    • ►  August (4)
    • ►  July (4)
    • ►  June (5)
    • ►  May (7)
    • ►  April (8)
    • ►  March (8)
Powered by Blogger.

About Me

Unknown
View my complete profile